![]() ![]() Useful for when a monster is asleep and you get that 2x wake up damage multiplier! It is a single burst damage move that deals an insane amount of damage after playing melodies. Not introduced in any trailer, Sonic Bloom is an additional Silkbind Attack added to the Sunbreak Expansion. This two-hit attack lets you quickly shift directions, so it helps with repositioning during a hunt. ![]() This Switch Skill uses the momentum of the Hunting Horn to deal an additional hit by swinging sideways rather than smashing overhead. These can be useful for stunning monsters faster! Switch Skill: Swing Combo The additional hits come from small melodic orbs that stay for in the air for a moment before bursting to deal impact damage. Afterwards, all follow-up attacks performed deal additional hits for a short period of time. When this Silkbind Attack is used, the hunter jumps up with the Wirebug then plays a short melody. Hunting Horn New Sunbreak Attacks and Moves Official Hunting Horn Preview Video Silkbind Attack: Silkbind Shockwave It received a lot of increases across the board - most especially the increase in Blight Negation effectiveness of certain notes - makes Hunting Horn a great pickup even for those who wants to support their team! Hunting Horn had an overall great performance in MH Rise and it's back for more in Sunbreak. ・ Magnificent Trio: Fixed a bug where you couldn't chain into Magnificent Trio if you clicked the left mouse button while keeping mouse button 5 held down during an evade. ・ (AFTER) Left Mouse + Right Mouse: Backwards Strike ⇒ WASD + Left Mouse + Right Mouse: Overhead Smash ・ (BEFORE) Left Mouse + Right Mouse: Overhead Smash ・ (AFTER) Left Mouse: Left Swing ⇒ WASD + Left Mouse: Multi-crush ・ (BEFORE) Left Mouse: Crush Attack Combo ・Certain attacks have had their combos changed. ・Magnificent Trio: Fixed a bug where you couldn't chain into Magnificent Trio if you pressed X while keeping ZR held down during an evade. ・ (AFTER) X + A: Backwards Strike ⇒ Left Stick + X + A: Overhead Smash ・ (AFTER) X: Left Swing ⇒ Left Stick + X: Multi-crush Neutral position now has different attacks and combos stemming from them. Attacks that previously started from a neutral position (standing still) have now been changed to start from a moving position (movement input + attack). ・Infernal Melody: Fixed a bug where the effective range and the visual effect range did not match. ・Bead of Resonance: Size has been increased. ・Blight Negated melody effect: Additional effect of +10 to all resistances. ・ Chord (Shockwave): Attack power increased Infernal Melody gauge buildup increased ・ Chord: Attack power increased Infernal Melody gauge buildup increased ・ Multi-crush (3rd Hit): Attack power increased ・ Overhead Smash (Finisher): Attack power increased Stun value increased ・ Overhead Smash (1st Hit): Attack power increased ・ Backwards Strike: Attack power increased ・ Double Swing (2nd Hit): Attack power increased ![]() ・ Double Swing (1st Hit): Attack power increased ・ Forward Smash: Attack power slightly increased ![]() ・Adjusted all of the following weapon actions: Update 10.0 Hunting Horn Balance Changes and Fixes With the buff to Sharpness Extension, we can expect to see increased use in the melody and better sharpness maintenance as a result. ・The Sharpness Extension melody effect now also restores some sharpness upon activation. Update 13.0 Hunting Horn Balance Changes and Fixes ![]()
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